Courses-Level-1G
Course units effective from academic year 2016/2017 to date
Course Code: | CSC101G3 | ||
Course Title: | Foundations of Computer Science | ||
Credit Value: | 03 | ||
Core/Optional: | core | ||
Hourly Breakdown: | Theory | Practical | Independent Learning |
45 | — | 105 | |
Objectives: | Provide logical and mathematical foundations of computer science, and illustrate the use of formal languages in computer science | ||
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Teaching/Learning Methods: | Use of chalkboard, Vocabulary drills, Flowcharts, Recitation oral questions, Timelines, Photographs, Tutorial discussions | ||
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Course Code: | CSC102G3 | ||
Course Title: | Computer Programming I | ||
Credit Value: | 03 | ||
Core/Optional: | core | ||
Hourly Breakdown: | Theory | Practical | Independent Learning |
— | 135 | 165 | |
Objectives: | Provide fundamentals of programming concepts in Java and introduce the concepts of object-oriented programming | ||
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Teaching/Learning Methods: | Laboratory experiments, Supervised study, Practical records, Tutorial discussions | ||
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Course Code: | CSC103G2 | ||
Course Title: | Multimedia Technologies | ||
Credit Value: | 02 | ||
Core/Optional: | core | ||
Hourly Breakdown: | Theory | Practical | Independent Learning |
30 | — | 70 | |
Objectives: | Provide in-depth knowledge in technologies to develop multimedia-based contents | ||
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Teaching/Learning Methods: | Lectures, recitation of oral questions, use of chalkboard and multimedia presentations | ||
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Course Code: | CSC104G2 | ||
Course Title: | Design of Algorithms | ||
Credit Value: | 02 | ||
Core/Optional: | core | ||
Hourly Breakdown: | Theory | Practical | Independent Learning |
30 | — | 70 | |
Objectives: | Provide in-depth knowledge in different algorithmic approaches for problem solving | ||
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Teaching/Learning Methods: | Lectures, class discussions, textbook assignments, laboratory practical | ||
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The level-1G syllabi can be downloaded here
Course units effective from academic year 2013/2014 to 2016/2017
Course Code | CSC111GC3 |
Course Title | Foundations of Computer Science |
Academic Credits | 03 (45 Hours of lectures and tutorials) |
Prerequisite/s | None |
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Course Code | CSC112GC3 |
Course Title | Computer Programming I |
Academic Credits | 03 (135 Hours of practical and assignments) |
Prerequisite/s | None |
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Course Code | CSC113GC2 |
Course Title | Data Structures and Algorithms I |
Academic Credits | 02 (30 hours of lectures and tutorials) |
Prerequisite/s | None |
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Course units effective from academic year 2003/2004 to 2013/2014
Course Code | CSC101GC2 |
Course Title | Foundations of Computer Science |
Academic Credits | 02 (30 hours of lectures and tutorials) |
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Course Code | CSC102GC2 |
Course Title | Object Oriented Programming |
Academic Credits | 02 (30 hours of lectures and tutorials) |
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Course Code | CSC104GC2 |
Course Title | Practical Computing I |
Academic Credits | 02 (90 hours of Practical) |
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Course Code | CSC105GC2 |
Course Title | Computer Networks and Internet Computing |
Academic Credits | 02 (30 hours of lectures and tutorials) |
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Course unit effective from academic Year 2003/2004 to 2010/2011
Course Code | CSC103GC2 |
Course Title | Computer Networks and Internet Computing |
Academic Credits | 02 (30 hours of lectures and tutorials) |
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Course units before academic year 2003/2004
Introduction to Computing: Functional parts of computer, Representation of information in a of computers, Concept of Programming and Programming languages, Input and output devices, An overview of computer Applications, Classification of computers and Computer Systems, Concepts of Algorithms.
Pascal Programming: Basic concept of data and data types, standard types in Pascal, Type statement, Variable declaration, Input/output statement in Pascal, Control structure in Pascal, Array declaration, Sub Program declaration, in Pascal.
Top-down design, Modular design, Stepwise refinement structure Charts, Writing structured programming using Pascal.
Mathematical Reasoning, Set theory, Propositional logic, Boolean algebra, Number systems, Relations and functions, Combinatorial circuits, Difference equation, Linear algebra, Coordinate Geometry and coordinate transformation, Probability theory, Graph theory, Automata languages, Turing machines, Algorithm analysis.
Computer System Organisation: Representation of data, Internal Architecture of CPU instruction sets and addressing, principles of data 1/0, microprocessor systems.
Assembly Language Programming: Detail of an instruction set of a microprocessor and writing simple program.
Computer Input/Output System: Secondary storage, I/O interfaces peripheral devices, Computer communications, Principles and Techniques.
(Prerequisites: CSG 11, CSG12)
Arrays, Lists, Stacks, Ques, Trees, Graphs, Files and their Applications in Computer Science, Recursion.
Sorting Algorithms: Elementary methods such as Selection sort, Bubble sort, etc., advanced sorting methods such as Tree sort, Quick sort, Heap sort, etc., Study their computation complexity.
(Prerequisites: CSG 11, CSG12)